Playing the Mortal Online 2 alpha has shown me the power and capability of Unreal Engine 4 on which the game is built on. But it's not just what the engine can do, but the development team building the game that is slowly coming together piece by piece.
In what is perhaps one of my finest moments in the world of Nave, I got to see a Myrland sunrise in all its glory and splendour, and return to the Coloured Forest which I have been told is revamped like never before. What I saw far exceeded my expectations...
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04:07 - A Quick Shout-Out to One of My Viewers for Their Suggestion!
05:41 - Thanks to the Power of Unreal Engine 4, Lighting Effects Like This Are Now Possible
06:09 - For All Those Who Wanted a Third-Person Camera So They Can See Their Character in Detail
12:06 - This Is Very Annoying, but Hopefully It Will Be Fixed at Some Point
15:41 - I'm Glad I Waited Until Daybreak to See This
21:32 - I'd Like to Have Breakfast Here, and Speaking of Breakfast...
26:34 - The Coloured Forest Definitely Looks Like It Has Gotten a Makeover
29:30 - This Isn't Going to Be Just a Dried up Riverbed, I Can Foresee What It Will Be Used For
31:29 - I Think Mortal Online 2 Should Win Multiple Awards, This Game Is a Winner in My Books
36:30 - Not Exactly a Blooper, but This Is Kind of a Hilarious Way to End This Episode